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NPC Generator

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Advanced [show]


Thamuz Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his crossbow. His purple hair is smooth and relatively long. His black eyes peer out from beneath his wide-brimmed black hat.

Personality: Thamuz is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Thamuz studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Thamuz Pleasure, Male Tiefling Wizard 8
Medium (6'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)17 (+3) 9 (-1)16 (+3)
Skills Arcana +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Ignan, Goblin, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 7000 sp. Jet (60 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with top hat and is in decent physical shape. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the east. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east to a Architect, Howard learned a great deal about his mother's area of expertise. After coming to the age of reason, Howard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Architect soon after.

Motivation: Expand his business; and to reunite with his old friends

Ideals: Pacifist, Gifted. Bonds: Religious, Job, Adventurer. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Howard High-hill, Male Halfling Aristocrat 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars, she is not a threatening figure. She has moderate length orange fur. Her amber eyes dart from person to person.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Energy wise she seems alert and responsive.

History: Sold as a small child to a slaver, Trail was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Trail grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trail. She has worked as a Tanner like her father before her.

Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new tanner responsibilities is difficult

Ideals: Professionalism. Bonds: Criminal record, Mentor, Job, Religious. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Trail Of Ivory, Female Tabaxi Warlock 10
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 19000 sp. Freshwater pearl (9 gp). Black pearl (1000 gp). Chalcedony (20 gp). Black pearl (1000 gp). Fire opal (500 gp). Lapis lazuli (9 gp).


Social Check DCs


Carrie Firahel, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is knotted and matted. He has several tiny opal earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.

History: Carrie hails from a village terrorized by illithids. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Enemies, Criminal record. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Carrie Firahel, Male Elf Barbarian 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Blue star sapphire (700 gp).


Social Check DCs

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