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NPC Generator

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Advanced [show]


Mishann Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her longsword ready. Her long brass crest is drawn into a two foot long braid. She has a dull look in her red eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She works hard and plays hard.

History: Mishann was raised in a hard working conservative environment. Her mother took her hunting and taught her how to get in the mind of other creatures. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Job, Nature, Adventurer. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Mishann Yarjerit, Female Dragonborn Wizard 6
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 9 (-1)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 500 gp.


Social Check DCs


Ethereal Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His lavender fur is heavily combed to the left. His blue eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with a lost civilization.

History: Born in the east to a Architect, Ethereal learned a great deal about his mother's area of expertise. Ethereal was born on a far eastern island where he grew up under the tutelage of his mother, an expert Architect. He has recently gotten a pet goose that steals things from people.

Motivation: Meet up once more with his childhood friend; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Slave, Criminal record, Adventurer, Job, Immigrant. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Ethereal Treat, Male Tabaxi Sorcerer 5
Medium (6'5") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Iolite (80 gp). Silver pearl (80 gp). Golden yellow topaz (800 gp). Fire opal (700 gp).


Social Check DCs


Manfred Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a well pressed and immaculate suit (or dress). His long blonde hair reaches down to his waist. His eyes are blue.

Personality: He speaks before he thinks and is too direct. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Manfred was born in the north. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy; and marry his sister to traveling adventurers

Ideals: Persistence. Flaws: Impulsive. Bonds: Criminal record, Rich, Family. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Manfred Kinsley, Male Human Commoner 8
Medium (5'3") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)18 (+4) 16 (+3)10 (+0)
Skills Investigation +7, Religion +7
Senses Passive Perception 13
Languages Common, Undercommon, Ignan, Dwarven, Elven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 700 gp. Pink pearl (130 gp). Violet garnet (300 gp). Malachite (14 gp). Hematite (14 gp). Blue sapphire (1600 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pirithin Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is heavily combed to the right. He has violet eyes and a white hat with a grey feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: Pirithin was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Antagonistic, Selfish. Bonds: Rich, Adventurer. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Pirithin Warmwater, Male Halfling Adept 7
Small (3'4") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)9 (-1) 9 (-1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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