Gynnie Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She wears her white hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She was born in the south. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Shy, Racist. Bonds: Immigrant, Poor. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 8 (-1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 1100 sp. 1 Masterwork studded leather.
Helgret Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a well pressed and immaculate suit (or dress), and a wedding ring on her left hand. Her hair is greying and her face has many wrinkles. She has a tattooed face.
Personality: She can speak with the recently deceased. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Helgret was born on a far western forest where she grew up under the tutelage of her father, an expert Miner. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Bonds: In love, Immigrant, Adventurer, Family. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 57 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 33000 sp. Blue sapphire (500 gp). Eye agate (9 gp). Deep green spinel (60 gp). Brown-green garnet (60 gp). Peridot (30 gp). Obsidian (9 gp). Bloodstone (30 gp). Rhodochrosite (9 gp). Bloodstone (30 gp).
Galinndan Firahel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear blue clothing when he does not wear armor. His black hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. Galinndan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer, Religious. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 62 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1900 gp. Deep blue spinel (400 gp). Pink pearl (40 gp). Alexandrite (400 gp). Malachite (9 gp). Black pearl (400 gp). Jet (40 gp). Rich purple corundum (800 gp).
Quilla Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a tan small hat and tan clothes, and sports empty pouches on her belt. Her long blonde hair is drawn into a two foot long braid. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has all her life been fascinated with painting.
History: She was born blind and as such lacked many opportunities for work. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was granted psionic powers by her dying brother.
Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help
Ideals: Artistic, Gifted. Flaws: Disease, PTSD. Bonds: Criminal record. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 16000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

