Dimble Offund, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is cut short. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Rich, Family, Nature, Job. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Roland Marlee, Male Human [Permalink]
Personal [hide]
Description: This western man is typically in his Sculptor uniform. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast desert. He made a point of taking high paying jobs and getting most of it up front. He left for the west, certain he would find work there.
Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend
Bonds: Job, Poor, Immigrant, Nature, Adventurer. Occupation: Sculptor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
Lone Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears baggy pastel pantaloons and a black scarf. His fur is gray and curly. He has copper eyes and a pastel hat with a black feather.
Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Gardener, his mother struggled to pay the bills. One day when Lone was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Lone was heart-stricken from the event, and his father started working long hours to provde for them. He used his abilities to travel the world and help people.
Motivation: Doesn't want to be a Merchant and was forced into it by his family.
Ideals: Gifted, Philantrophist. Flaws: PTSD. Bonds: Poor, Family. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Right-Handed Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she has a large brown mantle and cape that has been intricately interwoven into her tan robe. Her white fur is kept up in a ponytail inside a broad hat. Her eyes, though not visible through her cowl, are copper.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in the north. Her mother was a mechanic, and taught her how to fix just about anything. She has since lost track of the people in her past.
Motivation: Many goblins want her driven away; and marry her brother to traveling adventurers
Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Immigrant, Enemies. Occupation: Bookbinder
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 15 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp. Deep blue spinel (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


