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NPC Generator

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Advanced [show]


Krimmon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a tight fitting red shirt and pants. He has a penchant for wearing a ring with an oversized opal on his left hand. His silver hair is cut short. He has gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. One day when Krimmon was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Krimmon was heart-stricken from the event, and his mother started working long hours to provde for them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother; and he has a rivalry with the church that dominates his actions

Flaws: PTSD, Disease. Bonds: Rich, Family, Religious. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Krimmon Goodearth, Male Halfling Expert 5
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 16
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d4-2, Ranged +8 / 2d4+5, Grapple +5

Possessions: 100 gp.


Social Check DCs


Heather Altham, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a long, brown, dusty cloak. Her red hair is braided into rings. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with a lost civilization.

History: Heather was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has decided she is irredeemable; and to be a server again

Ideals: Philantrophist. Bonds: Adventurer, Job, Poor, Criminal record. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Heather Altham, Female Human Sorcerer 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 10 (+0)11 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 200 gp.


Social Check DCs


Numba Ningel, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has moderate length silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Religious. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Numba Ningel, Female Gnome Bard 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ahinar Aloro, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tan armored body suit, with a simple green line shooting up and back down. She sports a flattop hair cut. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invites people to come help in her community garden.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carpenter. She now owns her own business.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Job. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Ahinar Aloro, Female Elf Monk 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Athletics +6
Senses Passive Perception 9
Languages Common, Elven, Terran, Halfling
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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