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NPC Generator

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Advanced [show]


Flask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his black fur up. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Priest.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Extrovert, Gifted. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Flask Grass, Male Tabaxi Rogue 4
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Guy Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his red hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Wasanthi, Male Half-Elf Monk 3
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +0, History +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gargax Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green cloak and cross-gartered yellow stockings. He is muscular with a powerful set of arms. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a desert tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Nature, Rich. Occupation: Courier

Voice: American accent

Attributes [hide]

Gargax Hashphronyxadyn, Male Dragonborn Adept 8
Medium (6'1") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)6 (-2) 16 (+3)16 (+3)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1100 gp. Rich purple corundum (1500 gp). Smoky quartz (40 gp). Rock crystal (40 gp). Jet (80 gp). Banded agate (10 gp). Star rose quartz (40 gp).


Social Check DCs


Prosperine Harm, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears just a green suit. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her gold eyes are passionate and lively.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is skeptical of what others tell her and is slow to trust.

History: Sold as a small child to a necromancer, Prosperine was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She seems to be bored by most things.

Ideals: Athletic, Fighting. Flaws: Mundane, Shy. Bonds: Mentor. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Prosperine Harm, Female Tiefling Paladin 14
Medium (4'10") Tiefling, Lawful Good (CR 14)
Armor Class 10
Hit Points 72 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 15 (+2)18 (+4)
Skills Intimidation +9, Performance +9
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A delicate brass dragon egg (20 gp). Jeweled electrum ring (2000 gp). Large well-done wool tapestry (300 gp). Solid gold idol (400 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Fire opal pendant on a fine gold chain (1400 gp). Silver comb with moonstones (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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