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Mozû Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His golden hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Flaws: Insane, Antagonistic. Bonds: Rich, In love, Family. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Mozû Huxley, Male Half-Orc Warrior 1
Medium (5'7") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)5 (-3) 11 (+0)9 (-1)
Skills Religion -1, Survival +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Veit Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: The child of a Body Guard, who enjoyed hunting, Veit was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has worked as a Ruler like his mother before him.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Veit Aranore, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 180 gp. Jade (150 gp). Banded agate (6 gp). Golden yellow topaz (400 gp).


Social Check DCs


Edge Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her brown fur in a pixie cut. Her hazel eyes are passionate and lively.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Further she is a bit of a stoner and is frequently out of it.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the north

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Addict. Bonds: Poor. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Edge Running, Female Tabaxi Cleric 15
Medium (4'7") Tabaxi, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 74 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)19 (+4) 14 (+2)16 (+3)
Skills Acrobatics +7, Animal Handling +7
Senses Passive Perception 12
Languages Common, Infernal, Orc, Draconic, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 4000 gp. Azurite (4 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His white hair is cut short. His eyes, though not visible through his cowl, are hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Namfoodle's homeland. Namfoodle decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and wants a kiss

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Namfoodle Rofferton, Male Gnome Bard 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 7 (-2)11 (+0)
Skills Investigation +2, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Rose (70 gp). 1 Minor magic item.


Social Check DCs

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