Wella Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears a robe, a symbol of luck around her neck, and a greataxe on her belt. With wild red hair. She has gleaming, smiling green eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was raised in a white middle class family as the only child. Her first spouse was a Healer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers.
Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Family, Religious. Occupation: Jeweler
Voice: Stutters
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1000 gp.
Portia Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is chestnut and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to travel the world and help people.
Motivation: She feels threatened by others; and sabotage a competitor
Ideals: Impeccable, Entrepeneur, Philantrophist. Flaws: Fearful. Bonds: Rich, Job. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. Moss agate (10 gp). Chalcedony (70 gp). Alexandrite (700 gp).
Braak Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an entirely black suit with green socks and a vest with buckled shoes. He wears a Stetson hat to hide his balding. His blue eyes peer out from beneath his Stetson black hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Sculptor business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic, Fighting, Professionalism. Bonds: Job, Nature. Occupation: Sculptor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 78 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 600 gp. Violet garnet (900 gp). Hematite (14 gp). Moss agate (14 gp).
Trynnicus Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His crest is greying and his face has many wrinkles. His fierce red eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trynnicus hails from a village terrorized by brigands. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trynnicus took refuge in the large cave and found the beat up scimitar and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Many brigands want him driven away; and he desires power and/or immortality
Bonds: Rich, Slave, Nature, Adventurer, Enemies. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 17)
Armor Class 10
Hit Points 93 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
Possessions: 3000 gp. Black pearl (600 gp). Coral (40 gp). Smoky quartz (70 gp). Jade (40 gp). Lapis lazuli (6 gp). Onyx (70 gp). Obsidian (6 gp). Sard (70 gp). Chrysoprase (70 gp). Deep green spinel (40 gp). Iolite (70 gp). White pearl (40 gp). Amethyst (40 gp). Golden yellow topaz (600 gp). Moonstone (70 gp). Rose (70 gp). Onyx (70 gp). Aquamarine (600 gp). Red garnet (40 gp). Freshwater pearl (6 gp). Onyx (70 gp). Golden yellow topaz (600 gp). Jasper (70 gp). Jade (40 gp). Moss agate (6 gp). Rhodochrosite (6 gp). Citrine (70 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

