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NPC Generator

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Advanced [show]


Thamuz Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is smooth and relatively long. His black eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a necromancer, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Mentor, Slave. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Thamuz Knack, Male Tiefling Rogue 17
Medium (5'8") Tiefling, Neutral Good (CR 17)
Armor Class 10
Hit Points 89 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)9 (-1) 16 (+3)13 (+1)
Skills Deception +7, Performance +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0

Possessions: 8000 gp. Gold and topaz bottle stopper cork (1300 gp). Sapphire pendant on gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered and bejeweled glove (4000 gp). Silver ewer (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (600 gp). Black velvet mask with numerous citrines (50 gp). Gold music box (4000 gp). Black velvet mask with numerous citrines (50 gp). Old masterpiece painting (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (600 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A necklace of small pink pearls (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Solid gold idol (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Loopmottin Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a tan poncho over her likewise colored trousers and shirt. She wears her black hair up in a very large beehive style do. She wears large thick round spectacles.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She pushes her goals aggressively. She is also a coward if confronted.

History: From birth she was tutored by a cruel and relentless mentor. Loopmottin was born on a far northern island where she grew up under the tutelage of her mother, an expert Adventurer. She is untrained/undisciplined, which makes her dangerous.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Insane, Fearful. Bonds: Immigrant, Mentor. Occupation: Adventurer

Voice: Nasally tone

Attributes [hide]

Loopmottin Fiddlefen, Female Gnome Commoner 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Tawar Barclay, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears bulky black painted plate armor. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes lackadaisically let the world flow into them.

Personality: She snorts whenever she laughs or is feeling confident. She receives visions of the future at random moments

History: Tawar hails from a village terrorized by giants. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Greedy. Bonds: Enemies, Criminal record. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Tawar Barclay, Female Half-Orc Warlock 1
Medium (5'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)8 (-1) 14 (+2)6 (-2)
Skills History +1, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Akra Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a black tunic with grey highlights, and long blue pants that bunch up around her shoes. Her crest, while still mostly silver, has prominent grey streaks. Her gold eyes are passionate and lively.

Personality: Abrasive and pushy, she has a hard time making friends. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. She helped her mother out around the business and became quite the natural. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Akra Grrrmmballhyst, Female Dragonborn Commoner 6
Medium (6'6") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Star rose quartz (20 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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