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NPC Generator

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Advanced [show]


Cockaby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large blue mantle and cape that has been intricately interwoven into his yellow robe. He wears a wide-brimmed hat to hide his balding. His eyes are gray and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: Cockaby hails from a village terrorized by illithids. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's looking for his big break

Ideals: Optimist. Bonds: Adventurer, Enemies, Rich, Criminal record. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Cockaby Folkor, Male Gnome Sorcerer 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 800 sp.


Social Check DCs


Forcas Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. He has moderate length blue hair. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 5 years old his parents immigrated from the south. Forcas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Rich, Adventurer, Immigrant. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Forcas Ecstasy, Male Tiefling Adept 3
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 18 (+4)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 3000 cp.


Social Check DCs


Criella Wary, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a green coat over a white low-cut shirt, and a small hat upon her head. She keeps her black hair in a flapper bob. Her black eyes peer out from beneath her small green hat.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born at the edge of vast forest. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Criella Wary, Female Tiefling Adept 9
Medium (4'8") Tiefling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 8 (-1)17 (+3)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Coral (80 gp). Golden pearl (80 gp). Sard (70 gp). Black pearl (500 gp). Freshwater pearl (15 gp). Jet (80 gp).


Social Check DCs


Rangrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. His hair, while still mostly black, has prominent grey streaks. His eyes are amber and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to raise his children well; and to protect his home

Flaws: Depressed. Bonds: Family, Mentor, Adventurer, Guardian. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Rangrim Burrowfound, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)7 (-2) 9 (-1)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 350 gp. 1 Silver holy symbol.


Social Check DCs

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