Bharash Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. This gold eyed southerner is not easily forgotten.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Flaws: Antagonistic, Impulsive, Disease, Insomniac. Bonds: Slave. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
Possessions: 400 gp.
Left-Handed Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. Beneath his clothing is a huge mess of scar tissue. His cinnamon fur is kept up in a ponytail inside a small hat. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered painting. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out
Ideals: Logical, Artistic. Flaws: Shy. Bonds: Slave, Mentor. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 15)
Armor Class 12
Hit Points 52 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 4000 gp. Sapphire pendant on gold chain (1200 gp). Fire opal pendant on a fine gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver chalice with lapis lazuli gems (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1200 gp). Cloth of gold vestments (110 gp). Jeweled gold crown (3000 gp). 1 Medium magic item.
Hunter Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. He is portly but not overly obese. He wears his chestnut hair up. His violet unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Joker, Gifted. Flaws: Disease, Mundane. Bonds: Rich. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. Silver comb with moonstones (1000 gp).
Darrow Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His golden hair is braided into rings. He has green eyes and a red hat with a black feather.
Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Religious, Immigrant. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 270 gp. 1 Masterwork Uncommon Weapon.
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