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NPC Generator

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Advanced [show]


Zanna Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Zanna was born in the north. At a young age she loved to build and create. She has had some formal poetry training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and revenge

Ideals: Persistence, Artistic. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Zanna Raulnor, Female Gnome Rogue 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Lapis lazuli (7 gp).


Social Check DCs


Galiena Marston, Female Human [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light brown in addition to tight pants. She is muscular with a powerful set of arms. She has wavy brown hair. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the south, but her parents moved at a very young age to the north. Galiena was born on a far southern island where she grew up under the tutelage of her father, an expert Butcher. She struck the Butcher job and began her own company from there.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job, Adventurer. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Galiena Marston, Female Human Cleric 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Malachite (8 gp). Pink pearl (90 gp). Golden yellow topaz (1100 gp). Rose (70 gp).


Social Check DCs


William Anderton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his blonde hair well, parting it to the right. He has gleaming, smiling gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Tailor for hire.

Motivation: To prove his worth to the world; and to be a assassin again

Flaws: Insomniac, Disease, Racist, Impulsive. Bonds: Job. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

William Anderton, Male Human Wizard 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Banded mail.


Social Check DCs


Trey Quinton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a brown tunic with green highlights, and long violet pants that bunch up around his shoes, and his gloved hand is found clutching a longsword. He keeps his blonde hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor

Flaws: Insane, Disease. Bonds: Job, Adventurer, Religious, Criminal record. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Trey Quinton, Male Human Rogue 8
Medium (5'10") Human, Lawful Evil (CR 8)
Armor Class 14
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)9 (-1) 13 (+1)18 (+4)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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