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NPC Generator

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Advanced [show]


Norkruuth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man sports black clothing, slightly heavier than average wear, and a wedding ring on his left hand. His crest is cut close to his head. He has gold eyes and a black hat with a brown feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Flaws: Forgetful. Bonds: In love, Job, Religious, Mentor. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Norkruuth Jerynomonis, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20 pp. Aquamarine (1400 gp). Carnelian (60 gp). Jet (140 gp). Eye agate (5 gp). Freshwater pearl (5 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Cora Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her red hair down. She is baby faced.

Personality: She is irascible and easily irritated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a brewer and was forced into it by her family

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Cora Fastfoot, Female Halfling Aristocrat 8
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)14 (+2) 7 (-2)17 (+3)
Skills Nature +5, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zagga Roscoe, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she usually wears her black robe and has her flail always slung over her shoulder. She has styled her brown hair well, parting it to the right. Her eyes are a pleasant violet.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.

Motivation: She is content.

Ideals: Philantrophist. Flaws: Secretive, Mundane. Bonds: Rich. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Zagga Roscoe, Female Half-Orc Expert 4
Medium (5'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5

Possessions: 8000 cp. Azurite (12 gp). Violet garnet (500 gp). Eye agate (12 gp). Jade (40 gp). 1 Minor magic item.


Social Check DCs


Mary Marlee, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is physically well-built. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is an amazing painter.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mary took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: She desires power and/or immortality; and to be a sculptor again

Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Mary Marlee, Female Human Monk 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp.


Social Check DCs

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