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NPC Generator

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Oskar Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Oskar wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. Cursed with unlife at a very young age, Oskar has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To protect his home.

Ideals: Disciplined, Opinionated. Flaws: Disease. Bonds: Military. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Oskar Strakeln, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1200 sp. 1 Half-Plate.


Social Check DCs


Kilvar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears grey painted combat armor at almost all times. His white hair has been sun bleached extensively. His blue eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Blacksmith, Kilvar learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Job. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Kilvar Aranore, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 3 Alchemist’s fire.


Social Check DCs


Snafû Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket, and he perpetually has his shield ready. He wears a feathered hat to cover his moderate length black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. When Snafû reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Snafû fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many brigands want him driven away; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Poor, Military, Enemies. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Snafû Marlowe, Male Half-Orc Druid 12
Medium (5'9") Half-Orc, Lawful Good (CR 12)
Armor Class 12
Hit Points 47 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)17 (+3) 15 (+2)4 (-3)
Skills Athletics +7, Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Druidic, Goblin, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 2000 gp. Azurite (5 gp). White pearl (140 gp). Citrine (40 gp). Chrysoberyl (140 gp). Hematite (5 gp). Golden pearl (140 gp). Zircon (40 gp). Onyx (40 gp).


Social Check DCs


Egelina Merton, Female Human [Permalink]

Personal [hide]

Description: She wears brown trousers with grey and blue striped suspenders. She wears various colorful collared shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She has styled her chestnut hair well, parting it to the right. Her eyes are likewise hazel.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy and tries to find solutions quickly.

History: Born in the west to a Slave Trader, Egelina learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Flaws: Lazy, Mundane. Bonds: Guardian, Job. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Egelina Merton, Female Human Fighter 11
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 61 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 8 (-1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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