Ar-Karo Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the east. He was taken as a slave by a traveling circus and forced to perform He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Logical. Flaws: Insane. Bonds: Has a crush, Immigrant, Slave. Occupation: Apothecary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 111 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 14000 sp. Gold dragon comb with red garnet eye (1800 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (2400 gp).
Aelar Raethran, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan tunic with grey highlights, and long brown pants that bunch up around his shoes. He wears a feathered hat to hide his balding. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: Aelar was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Bricklayer job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Athletic, Artistic. Bonds: Job, Family, Enemies, Religious. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Gynk Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'9" and tends to wear a white poncho over her likewise colored trousers and shirt. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has several tiny sapphire earrings on each ear.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants revenge against gnolls; and someone believes her a fraud
Flaws: Shy, Forgetful. Bonds: Rich, Religious, Enemies. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 16)
Armor Class 11
Hit Points 118 (16d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
Possessions: 700 pp. Red-brown spinel (150 gp). Silver pearl (150 gp). Moss agate (4 gp). Moss agate (4 gp). Rock crystal (20 gp). Blue quartz (4 gp). Deep blue spinel (400 gp). Chrysoberyl (150 gp). Black pearl (400 gp). Red garnet (150 gp). Jet (150 gp). 1 Medium magic item. 1 Medium magic item.
Kite Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'9" and muscular, this eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his black fur up. He has a dull look in his copper eyes.
Personality: He has always had a great fascination with Half-Orc culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born at the edge of vast island. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and sabotage a competitor
Ideals: Athletic. Flaws: Racist. Bonds: Poor, Job, Nature, Adventurer. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 7)
Armor Class 10
Hit Points 20 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Black pearl (1000 gp). Jet (150 gp). Red-brown spinel (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!


