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NPC Generator

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Advanced [show]


Foxilon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries a battered nunchaku and tarnished shield as well. He keeps his chestnut hair in a pixie cut. His violet eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Foxilon grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Insomniac, Addict. Bonds: Has a crush, Adventurer, Religious. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Foxilon Greenleaf, Male Halfling Rogue 13
Small (3'1") Halfling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 79 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 12 (+1)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 800 pp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A necklace of small pink pearls (3000 gp). 1 Medium magic item.


Social Check DCs


Lerissa Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze, and she perpetually has her longbow ready. Her red hair is lengthy and is close to two feet long. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She never wears the same outfit twice, unless she absolutely has to.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has never given up on her writing dream.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Artistic. Flaws: Addict. Bonds: Rich. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Lerissa Sorrow, Female Tiefling Fighter 6
Medium (6'4") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Abyssal, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamash Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He has a slight overbite and is overall scrawny. His scarlet crest is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He has achieved small success as a Masseuse.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a masseuse and was forced into it by his family

Ideals: Gifted. Flaws: Impulsive. Bonds: Military, Job, Family. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Shamash Qyxpahrgh, Male Dragonborn Bard 4
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)16 (+3) 16 (+3)5 (-3)
Skills Deception -1, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 400 gp. Jet (50 gp). Eye agate (10 gp). Peridot (30 gp). Blue star sapphire (1200 gp). 1 Minor magic item.


Social Check DCs


Nuraval Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many grey ritualistic tattoos. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His black hair and beard is wavy and long. He has gleaming, smiling hazel eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: Nuraval was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nuraval took refuge in the ruined castle and found the beat up scythe and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Optimist. Bonds: Poor, Religious, Job, Nature. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Nuraval Trollbleeder, Male Dwarf Wizard 3
Medium (4'4") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs

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