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NPC Generator

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Advanced [show]


Jasmine Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a simple red robe with blue stripes complete with hood. Her chestnut hair is heavily combed to the left. Her eyes, though not visible through her cowl, are hazel.

Personality: She speaks before she thinks and is too direct. She is skeptical of what others tell her and is slow to trust.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Jasmine has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants revenge against goblins; and revenge

Flaws: Impulsive, Shy, Disease, Insomniac. Bonds: Enemies. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Jasmine Shadowquick, Female Halfling Commoner 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)20 (+5) 12 (+1)11 (+0) 17 (+3)9 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +8 / 2d6+5, Grapple +5

Possessions: 900 gp. Bloodstone (80 gp). Jasper (80 gp). Citrine (80 gp). Alexandrite (1400 gp).


Social Check DCs


Ootah Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a white collared shirt and grey skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She wears her chestnut hair up. Her eyes are violet.

Personality: A deeply religious woman she believes everything happens for a reason. She enjoys reading and quiet.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ootah took refuge in the ruined castle and found the beat up shortbow and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by giants. Ootah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Her religion dominates her actions; and she wants revenge against giants

Ideals: Logical. Bonds: Poor, Religious, Nature, Enemies. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Ootah Wellington, Female Half-Orc Aristocrat 1
Medium (4'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 4000 cp. Star rose quartz (50 gp).


Social Check DCs


Naamah Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears just a green suit. She wears her blue hair up. She has a tattooed face.

Personality: She never swears and excessively uses polite adverbs when speaking. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Naamah studied abroad. Cursed with lycanthropy at a very young age, Naamah has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Optimist, Gifted. Flaws: Disease, Insomniac. Bonds: Criminal record. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Naamah Fluke, Female Tiefling Bard 7
Medium (6'3") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 13 (+1)17 (+3)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp.


Social Check DCs


Vapula Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears light armors faded through time and improper care. Her black hair is still thick. She wears a mask on her face.

Personality: She will rave to anyone who will listen. She also has developed a complete distrust of the Brewer profession.

History: She was always a brilliant, if unscrupulous mind. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. She has achieved small success as a Performer.

Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Job. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Vapula Creed, Female Tiefling Cleric 3
Medium (5'3") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 18 (+4)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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