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NPC Generator

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Advanced [show]


Mormo Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His blue hair has been sun bleached extensively. He has gleaming, smiling black eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and to reunite with his absent father

Flaws: Antagonistic, Depressed. Bonds: Family, Rich, Nature. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Mormo Justice, Male Tiefling Bard 2
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 6 (-2)20 (+5)
Skills Investigation +4, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 400 gp.


Social Check DCs


Jarana Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'2" and is wearing a long, brown, dusty cloak. With bright brown hair. Her eyes are gray.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and many orcs want her driven away

Ideals: Entrepeneur, Gifted. Flaws: Emotional. Bonds: Guardian, Enemies. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Jarana Bloodkith, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 15 (+2)8 (-1) 15 (+2)8 (-1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Moss agate (9 gp). Coral (120 gp).


Social Check DCs


Chem Blame, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are black and catlike.

Personality: Calm and collected, he is a well trained Detective. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: Chem was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Fighting, Athletic, Persistence. Bonds: Job, Poor, Nature. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Chem Blame, Male Tiefling Aristocrat 12
Medium (6'7") Tiefling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 81 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)17 (+3) 12 (+1)16 (+3)
Skills Deception +7, Survival +5
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Aquan
Attacks Melee +1 / 3d10-3, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Erky Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan tunic with red highlights, and long tan pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the east. His divine abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, In love. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Erky Beren, Male Gnome Rogue 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)17 (+3) 17 (+3)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp.


Social Check DCs

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