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NPC Generator

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Advanced [show]


Ulla Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears light armors faded through time and improper care. She has styled her white hair well, parting it to the right. She is baby faced.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make her almost putty in your hands.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Tanner father left her crippled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and she is wracked by social anxiety

Ideals: Persistence. Flaws: Selfish, Disease, Insomniac. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Ulla Loofollue, Female Gnome Barbarian 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 17 (+3)17 (+3)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Tordrid Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. She sports a flattop hair cut. She has amber eyes.

Personality: She has a massive crush on the younger sibling of the Shoemaker who has hired her part-time. She would rather hide behind her crafts than deal with other people.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire; and she wants to get laid

Ideals: Artistic. Flaws: Shy. Bonds: Has a crush, Rich, Religious. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Tordrid Helcral, Female Dwarf Rogue 11
Medium (3'10") Dwarf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 60 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)7 (-2) 13 (+1)13 (+1)
Skills Intimidation +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 1800 gp. Star rose quartz (30 gp). Tiger eye turquoise (12 gp). Coral (130 gp). Golden yellow topaz (800 gp). White pearl (130 gp). Pink pearl (130 gp). Lapis lazuli (12 gp).


Social Check DCs


Mindartis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan coat over a white low-cut shirt, and a Stetson hat upon his head. His red hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful necromancer made him what he is. Mindartis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Athletic, Logical. Bonds: Adventurer, Mentor, Nature. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Mindartis Xistsrith, Male Elf Warrior 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Spring Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He very much looks the part of a Mayor. His gray fur is knotted and matted. His eyes are a pleasant green.

Personality: A skeptical and narcissistic man, Spring's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Spring Wind, Male Tabaxi Rogue 4
Medium (5'3") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Moss agate (7 gp). Golden yellow topaz (900 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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