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NPC Generator

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Advanced [show]


Vondal Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear grey pants and tee shirts and is in decent physical shape. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Barkeep mother left him crippled. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To protect his home; and to find somewhere to settle down

Ideals: Joker. Flaws: Secretive, Mundane, Disease. Bonds: Guardian. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Vondal Holderhek, Male Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Sylvan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 180 gp.


Social Check DCs


Right-Handed Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears baggy brown pantaloons and a white scarf. She wears a Stetson hat to cover her moderate length white fur. She wears large thick round spectacles.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not trust anyone and sleeps with one eye open.

History: Born in the south her family was never financially stable. Her necromantic abilities were realized during a raid on her village. She hasn't been sleeping well lately.

Motivation: Someone believes her a fraud.

Ideals: Passionate, Gifted. Flaws: Insomniac. Bonds: Poor. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Right-Handed Plume, Female Tabaxi Barbarian 4
Medium (5'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)10 (+0) 12 (+1)16 (+3)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 39000 sp.


Social Check DCs


Quarion Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a deerstalker hat to cover his moderate length black hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He got into the Fortune-teller business at a young age. He helped his mother out around the business and became quite the natural. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and further expansion of business

Ideals: Joker, Justice. Bonds: Rich, Criminal record, Job. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Quarion Floshem, Male Half-Elf Sorcerer 8
Medium (4'11") Half-Elf, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 16 (+3)18 (+4)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 400 gp.


Social Check DCs


Delg Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his left hand. His hair, while still mostly brown, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Delg reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 14 years.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Shy. Bonds: In love, Job, Military. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Delg Aranore, Male Dwarf Adept 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)18 (+4) 16 (+3)12 (+1)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnome, Terran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 2000 cp.


Social Check DCs

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