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NPC Generator

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Advanced [show]


Bucklal Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his golden hair down. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the east. The war was a terrible time for him, and Bucklal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east his family was never financially stable. In his 17th year, his parents were killed by a gnolls raid, leaving Bucklal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bucklal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He feels kind of lost in life.

Ideals: Pacifist. Flaws: Depressed. Bonds: Military, Poor, Enemies. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Bucklal Elderberry, Male Halfling Warrior 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)6 (-2) 6 (-2)12 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Flame Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a worn and beaten armor. His right leg appears badly burned and disfigured. His brown fur is drawn into a tight pony tail with a card scrunchie. He has yellow eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Family. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Flame Of Ebony, Male Tabaxi Rogue 1
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Traulam Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and grey handkerchief worn on her left side. She is physically well-built. Her black hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.

Personality: She is almost excessively polite to everyone, even when angry. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Seamstress, who enjoyed hunting, Traulam was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Traulam took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she's looking for her big break

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Guardian, Adventurer. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Traulam Ariessus, Female Elf Bard 5
Medium (5'4") Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 4000 sp. Black pearl (1300 gp). Alexandrite (1300 gp). Alexandrite (1300 gp).


Social Check DCs


Myathethil Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears light armors faded through time and improper care. Her whole body is exceptionally muscular. She has dyed her greying white hair a little too much giving a sharp white color. She wears round tiny glasses practically rammed into her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born the only child of a wealthy merchant. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the south; and an old rival family wants her found

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Myathethil Aloro, Female Half-Elf Paladin 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)13 (+1) 17 (+3)11 (+0)
Skills Arcana +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. White opal (700 gp). Hematite (4 gp). Moss agate (4 gp).


Social Check DCs

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