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NPC Generator

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Advanced [show]


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His skin is fair and his fingers are delicate and long. He keeps his long black hair kept up in a rat tail. His eyes are likewise hazel.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy, self-centered, vain, and jealous.

History: Born in the east his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Religious, Poor, Adventurer. Occupation: Barber

Voice: Stutters

Attributes [hide]

Anselm Marlee, Male Human Adept 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. Jet (50 gp).


Social Check DCs


Valafar Haste, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His hair is dark red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast forest. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy, Antagonistic, Insane. Bonds: Adventurer, Nature. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Valafar Haste, Male Tiefling Barbarian 1
Medium (6'6") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 400 sp. White pearl (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Sapply Pingun, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His black hair is thinning but still full. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Justice. Bonds: Religious, Mentor. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Sapply Pingun, Male Gnome Cleric 13
Small (3'3") Gnome, Chaotic Good (CR 13)
Armor Class 11
Hit Points 76 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 7 (-2)12 (+1)
Skills Acrobatics +4, History +6
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 gp. Fiery yellow corundum (700 gp). Alexandrite (1100 gp). Obsidian (16 gp). Fiery yellow corundum (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Willow Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She would rather hide behind her crafts than deal with other people.

History: Willow lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has never given up on her painting dream.

Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Family. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Willow Thistletop, Female Halfling Bard 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Auran, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 30000 cp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Fire opal pendant on a fine gold chain (1900 gp).


Social Check DCs

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