Creega Gresham, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears a white tunic with black highlights, and long tan pants that bunch up around her shoes. Her chestnut hair is lengthy. Her fierce gray eyes like to dwell on things.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is able to make almost anything out of random pieces of junk.
History: She was raised in a desert tribe. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Animal Trainer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She wants to get laid; and to settle down with her crush
Ideals: Impeccable, Gifted. Bonds: Nature, Criminal record, Has a crush. Occupation: Animal Trainer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. Golden pearl (90 gp). 1 Minor magic item.
Vanchu Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'11" and is wearing a long, white cloak. Her right hand appears badly burned and disfigured. She has chestnut hair. Her eyes are violet and catlike.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She believes the world needs to unite to get rid of brigands once and for all.
History: She comes from a rich northern family. In her 18th year, her parents were killed by a brigands raid, leaving Vanchu alone in the world. After a stint in an orphanage, she was adopted. She has never given up on her dancing dream.
Motivation: She has a crush on the local Sellsword; and to find somewhere to settle down
Ideals: Artistic. Flaws: Mundane. Bonds: Enemies, Rich, Has a crush. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 61 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1500 gp. Blue star sapphire (700 gp). Deep blue spinel (1000 gp). Malachite (16 gp). Chrysoprase (80 gp). Iolite (80 gp). Azurite (16 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gaaki Asheton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and tends to wear a large white jacket. Her red hair is braided into rings. She has hazel eyes and a white hat with a black feather.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.
Motivation: She is compelled to act according to her religious beliefs; and a strong sense of loyalty to half-orc people
Flaws: Racist. Bonds: Rich, Immigrant, In love, Religious. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 9)
Armor Class 12
Hit Points 61 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 2000 sp. 1 Minor magic item.
Hupe Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is braided into rings. His hazel unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hupe took refuge in the old dungeon and found the beat up dagger and armor he uses now. He inherited the family business which he has now maintained for 6 years.
Motivation: Someone believes him a fraud; and revenge
Ideals: Gifted. Flaws: Disease, Emotional. Bonds: Nature, Job, Enemies. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 7 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp.
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