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NPC Generator

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Advanced [show]


Vlorn Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a small hat to hide his balding. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west to a Fortune-teller, Vlorn learned a great deal about his father's area of expertise. He worked as a nervous Fortune-teller and found it very stressful. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Rich, Job, Enemies. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Vlorn Whispermouse, Male Halfling Bard 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Ernest Shirley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a worn and beaten armor. His white hair is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling blue eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Justice, Artistic. Bonds: Enemies, Family. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Ernest Shirley, Male Human Warrior 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Bloodstone (60 gp).


Social Check DCs


Cloud Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white fur is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Philantrophist, Optimist, Logical. Bonds: Nature. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Cloud Of Shadows, Male Tabaxi Barbarian 5
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: Solid gold idol (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with top hat. His hair is chestnut and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west his family was never financially stable. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Fearful, Greedy. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Orsik Orcfoe, Male Dwarf Druid 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 60 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2000 gp. Silver ewer (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). A delicate brass dragon egg (100 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs

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