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NPC Generator

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Advanced [show]


Pallabar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. His chestnut hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Shoemaker business at a young age. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Mayor again.

Ideals: Justice. Flaws: Insane. Bonds: Poor, In love, Job. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Pallabar Wildwander, Male Gnome Expert 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 7 (-2)14 (+2)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Doudra Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears just a green suit. She has scarlet crest. Her gold eyes lackadaisically let the world flow into them.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: When she was but 8 years old her parents immigrated from the east. Her mother was very strict, and drilled into her lessons on being the perfect lady. She left for the east, certain she would find work there.

Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Gifted, Impeccable. Flaws: Selfish. Bonds: Immigrant. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Doudra Wivvyrholdalphiax, Female Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 50 pp.


Social Check DCs


Purban Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large red mantle and cape that has been intricately interwoven into his white robe. His golden hair is cut jaggedly and amateurishly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Purban began to lead the lost caravan. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His religion dominates his actions; and he wants revenge against gnolls

Ideals: Passionate, Optimist, Entrepeneur. Bonds: Enemies, Religious. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Purban Strongbones, Male Halfling Sorcerer 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)6 (-2) 14 (+2)16 (+3)
Skills Animal Handling +5, Performance +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Malachite (14 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She has a large white mantle and cape that has been intricately interwoven into her tan robe. She keeps her white hair in a pixie cut. She wears a mask on her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She was granted druidic powers by her dying sister.

Motivation: To prove her worth to the world; and sabotage a competitor

Ideals: Gifted. Flaws: Mundane, Hedonist, Impulsive. Bonds: Job. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Verna High-hill, Female Halfling Druid 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills Nature +1, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs

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