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NPC Generator

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Advanced [show]


Adrik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting grey shirt and pants. With a patchy blonde beard and wild blonde hair. His eyes are brown and he is always smoking a pipe.

Personality: Adrik speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a necromancer, Adrik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Greedy. Bonds: Poor, Mentor, Criminal record. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Adrik Deepdelver, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 13 (+1)5 (-3)
Skills Arcana +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp. Chrysoprase (20 gp). Azurite (6 gp). Amber (130 gp). 1 Masterwork Musical instrument.


Social Check DCs


Anselm Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'6" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His eyes are likewise violet.

Personality: He dislikes all the random violence that takes place in the north. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Pacifist. Flaws: Racist. Bonds: Adventurer, Poor. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Anselm Adler, Male Half-Elf Rogue 8
Medium (5'6") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 17 (+3)16 (+3)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 7000 sp.


Social Check DCs


Patrick O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin tan vertical stripes and green pants. He sports a flattop hair cut. His eyes are likewise brown.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Patrick reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Mentor, Military, Criminal record. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Patrick O'Leary, Male Half-Elf Rogue 6
Medium (5'0") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberdeb Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a white handlebar mustache and slicked back white hair. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: Born in the east his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: He wants to get laid; and further expansion of business

Flaws: Lazy. Bonds: Poor, Job, Nature, Has a crush. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Eberdeb Shadowcloak, Male Gnome Aristocrat 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 14 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 5000 cp.


Social Check DCs

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