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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Trey Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his shortbow. He has a silver handlebar mustache and slicked back silver hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content.

Ideals: Athletic, Professionalism. Flaws: Shy, Mundane. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Trey Cooper, Male Human Warrior 11
Medium (6'6") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)13 (+1) 18 (+4)12 (+1)
Skills Arcana +5, Performance +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: Chrysoprase (40 gp). Violet garnet (300 gp). Freshwater pearl (5 gp). Aquamarine (300 gp). Freshwater pearl (5 gp). Violet garnet (300 gp). Sard (40 gp). White pearl (100 gp).


Social Check DCs


Beatrice Darlington, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit. She carries a battered mace and tarnished bow as well. Her auburn hair is knotted and matted. Her eyes, though not visible through her cowl, are hazel.

Personality: Her tongue was cut out and she uses sign language. Flattery will make her almost putty in your hands.

History: She was always a brilliant, if unscrupulous mind. Cursed with lycanthropy at a very young age, Beatrice has worked very hard to control her curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beatrice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Disease, Selfish, Insane. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Beatrice Darlington, Female Human Fighter 4
Medium (4'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 10 (+0)5 (-3)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Hatae Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a top hat to hide her balding. Her fierce blue eyes like to dwell on things.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her father raised her in a mountain cabin. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and meet up once more with her childhood friend

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Nature, Criminal record. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Hatae Berevan, Female Elf Fighter 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 6 (-2)15 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 8
Languages Common, Elven, Halfling, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Baern Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey shirt with thin red vertical stripes and tan pants. His moppish white hair is in a traditional bowl cut. His eyes are violet.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Optimist, Extrovert. Flaws: Secretive, Fearful. Bonds: Rich. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Baern Rubyeye, Male Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. Sardonyx (30 gp). Deep green spinel (40 gp). 3 Alchemist’s fire.


Social Check DCs

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