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NPC Generator

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Advanced [show]


Oblar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. His red hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. Oblar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Oblar studied abroad. When Oblar reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Rich, Military. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Oblar Stoutbridge, Male Halfling Fighter 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulfgar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He likes to wear brown tank tops with violet pants, and his gloved hand is found clutching a whip. His long chestnut hair reaches down to his waist. His violet eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.

History: Born in the north to a Interpreter, Ulfgar learned a great deal about his father's area of expertise. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Cynical. Bonds: Adventurer, Job, Enemies. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Ulfgar Daerdahk, Male Dwarf Barbarian 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 39 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 18 (+4)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Oloric Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He is bristling with hidden weapons, mostly halberds and morningstars. His chestnut hair is braided into rings. His eyes are a pleasant green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oloric took refuge in the large cave and found the beat up halberd and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and to be a tailor again

Ideals: Philantrophist. Flaws: Depressed. Bonds: Criminal record, Job, Nature, Adventurer. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Oloric Durthane, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 10 (+0)5 (-3) 12 (+1)12 (+1)
Skills Arcana -1, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1500 sp.


Social Check DCs


Orthog Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His long white hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Orthog began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Rich, Enemies. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Orthog Shelly, Male Half-Orc Wizard 7
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 7000 sp.


Social Check DCs

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