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NPC Generator

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Advanced [show]


Orsik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He very much looks the part of a Fortune-teller. His golden hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Adventurer, Mentor. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Orsik Burrowfound, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Breastplate.


Social Check DCs


John Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a yellow shirt with thin blue vertical stripes and black pants. His hair is blonde and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is compelled to act according to his religious beliefs; and to find somewhere to settle down

Ideals: Persistence, Gifted. Flaws: Mundane. Bonds: Criminal record, Religious. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

John Watson, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 18 (+4)10 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Giant, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 40000 cp.


Social Check DCs


Warryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his ceremonial dagger. His skin is fair and his fingers are delicate and long. His long brown hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and doesn't want to be a layabout and was forced into it by his family

Ideals: Passionate. Bonds: Family, Immigrant, Enemies. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Warryn Wildwander, Male Gnome Druid 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp.


Social Check DCs


Gûndza Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a tight white one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His black hair is slicked back into a classic pompadour. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk.

Flaws: Addict. Bonds: Poor, Job, Has a crush, Adventurer. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gûndza Bradford, Male Half-Orc Druid 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 900 gp. Blue quartz (11 gp). 1 Minor magic item.


Social Check DCs

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