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NPC Generator

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Lvl.
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Advanced [show]


Ermina Hamilton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is styled in orderly dreadlocks. She has a dull look in her blue eyes.

Personality: Ermina is depressed about a lot of things. She tends to be a nihilist. She invites people to come help in her community garden.

History: Sold as a small child to a slaver, Ermina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 3 years.

Motivation: She has money and likes to spend it; and she loathes her own lifestyle

Ideals: Philantrophist. Flaws: Depressed. Bonds: Mentor, Job, Rich. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Ermina Hamilton, Female Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 17 (+3)9 (-1)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 120 pp. Black pearl (1500 gp). Violet garnet (1500 gp).


Social Check DCs


Thamuz Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man is wearing a long, black cloak. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Logical, Fighting, Gifted, Impeccable. Bonds: Guardian. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Thamuz Serenity, Male Tiefling Fighter 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)6 (-2) 17 (+3)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +2

Possessions: 600 gp. Bloodstone (60 gp). Alexandrite (700 gp). Star ruby (1300 gp). Deep green spinel (100 gp). Hematite (4 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs


Raymond Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates giants. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: The child of a Mason, who enjoyed hunting, Raymond was taken on many hunting expeditions. In his 16th year, his parents were killed by a giants raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Professionalism, Optimist. Bonds: Enemies, Nature, Family. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Birkenhead, Male Human Wizard 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 52 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 400 pp. Fire opal (1300 gp). Chalcedony (20 gp). Lapis lazuli (7 gp). Aquamarine (400 gp). Moss agate (7 gp). Deep blue spinel (400 gp). Carnelian (20 gp). Deep blue spinel (400 gp). Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Remington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with green pants. He has a moderate pudge and is not very fit. He sports a flattop hair cut. He has gleaming, smiling hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Philantrophist. Flaws: Shy, Insomniac. Bonds: Rich, Criminal record. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Geoffrey Remington, Male Human Ranger 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 cp. Aquamarine (300 gp).


Social Check DCs

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