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NPC Generator

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Advanced [show]


Foxilon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white tunic with blue highlights, and long grey pants that bunch up around his shoes. He is muscular with a powerful set of arms. He has shaved his head bald. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and money/treasure

Ideals: Gifted. Bonds: Has a crush, Immigrant, Military, Rich. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Foxilon Hogcollar, Male Halfling Paladin 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)5 (-3) 14 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp. Violet garnet (200 gp).


Social Check DCs


Medrash Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports black clothing, slightly heavier than average wear. He keeps his long silver crest kept up in a rat tail. His fierce gold eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a carpenter again

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Medrash Daardendrian, Male Dragonborn Commoner 7
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 8
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +4

Possessions: 30 pp.


Social Check DCs


Malquis Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries a battered greataxe and tarnished monstrous two handed axe as well. Her hair is cut close to her head. She has a dull look in her brown eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Malquis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Animal Trainer again; and she wants nothing more than to rejoin the army

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Job, Military. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Malquis Ariessus, Female Elf Barbarian 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Spear Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her fur is cut close to her head. She has several tiny jet earrings on each ear.

Personality: Overbrimming with self-confidence, Spear isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Religious. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Spear Grass, Female Tabaxi Monk 8
Medium (4'9") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)9 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1600 gp.


Social Check DCs

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