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NPC Generator

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Advanced [show]


Wrenn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He sports tan clothing, slightly heavier than average wear. His blonde hair is braided into rings. His gray eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Healer profession.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now owns his own business.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Wrenn Quillsharpener, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 5 (-3)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 7
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Heskan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'5", this man typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His crest is greying and his face has many wrinkles. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heskan is combative with any and all who dare try his patience in the slightest.

History: The child of western immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Heskan's homeland. Heskan decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Philantrophist, Justice, Fighting. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Heskan Xephyrbahnor, Male Dragonborn Paladin 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 46 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Bhevek Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear white tank tops with grey pants. His black hair is braided into rings. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Addict, Insane, Forgetful, Mundane, Fearful. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Bhevek Jamjar, Male Halfling Adept 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Athletics -1, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Elven, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs


Bucklal Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His chestnut hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Bucklal grew up listening to his mother's many stories. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Joker, Gifted. Bonds: Adventurer. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Bucklal Strongbones, Male Halfling Druid 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 10 (+0)9 (-1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 40 gp. 1 Breastplate.


Social Check DCs

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