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NPC Generator

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Advanced [show]


Thamior Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. His moppish brown hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Thamior was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thamior's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Slave, Mentor. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Thamior Siannodel, Male Elf Sorcerer 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Nuraval Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown armored body suit, with a simple white line shooting up and back down. His red hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, In love. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Nuraval Brazzik, Male Dwarf Wizard 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 81 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 19 (+4)17 (+3) 15 (+2)8 (-1)
Skills Animal Handling +6, Nature +7
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Orc, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 200 pp. Rich purple corundum (1500 gp). Brown-green garnet (90 gp). Rhodochrosite (14 gp). Aquamarine (400 gp). Red spinel (90 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is portly but not overly obese. Her tied-back hair is silver. Her blue eyes peer out from beneath her small yellow hat.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a great chef.

History: Alice hails from a village terrorized by illithids. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: Someone believes her a fraud.

Ideals: Optimist, Gifted. Bonds: Enemies, Adventurer. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Alice Caerdonel, Female Half-Elf Druid 3
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Sannl Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many brown ritualistic tattoos. She is dressed in a clean grey cloak covering her clean studded leather. Her hair is auburn and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with a spirit at a very young age, Sannl has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Gifted, Impeccable. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Sannl Aranore, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)7 (-2) 9 (-1)13 (+1)
Skills Deception +3, Nature +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs

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