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Advanced [show]


Trail Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her greataxe. She has wavy yellow fur. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She takes great joy in being the best Weaver in town.

History: She was born in the south, but her parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Trail's homeland. Trail decided to take the middle way and become a bodyguard. After a long history of fighting, Trail and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Trail Grass, Female Tabaxi Druid 8
Medium (4'9") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1 Minor magic item.


Social Check DCs


Shadow Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His lavender fur is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Shadow was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and his religion dominates his actions

Ideals: Fighting, Athletic. Bonds: Guardian, Religious, Poor. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Shadow Paws, Male Tabaxi Barbarian 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 61 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Celestial
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 600 gp. Freshwater pearl (11 gp). Zircon (40 gp). Malachite (11 gp). Jet (140 gp).


Social Check DCs


Greethen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with deerstalker hat. His scarlet crest is braided into rings. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Bonds: Nature, Rich. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Greethen Yarjerit, Male Dragonborn Barbarian 19
Medium (6'3") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 10
Hit Points 142 (19d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Nature +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +3

Possessions: 23000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A silver and pearl hairclip (60 gp). Solid gold idol (1000 gp). Gold cup set with emeralds (6000 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (1000 gp). Gold music box (1000 gp). Old masterpiece painting (2400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Major magic item.


Social Check DCs


Grom Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, white cloak. His golden hair and beard is wavy and long. He has a dull look in his green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. Grom liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and retire the richest man in the east

Ideals: Joker, Entrepeneur. Flaws: Hedonist. Bonds: Nature, Rich. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Grom Yeardley, Male Half-Orc Commoner 13
Medium (6'9") Half-Orc, Chaotic Good (CR 13)
Armor Class 12
Hit Points 0 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)8 (-1) 9 (-1)8 (-1)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 4000 gp. Tourmaline (160 gp). Tiger eye turquoise (10 gp). Star rose quartz (50 gp). Coral (160 gp). Chalcedony (50 gp). Deep green spinel (160 gp). Chrysoprase (50 gp). Zircon (50 gp). Golden yellow topaz (700 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs

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