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NPC Generator

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Advanced [show]


Harvest Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a pastel and yellow handkerchief worn on her left side. She wears a Stetson hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with her god.

History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Insane. Bonds: Religious, Rich, Adventurer. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Harvest Prim Posies, Female Tabaxi Expert 8
Medium (4'7") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 9 (-1)10 (+0)
Skills Investigation +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears pastel painted combat armor at almost all times. He has done his best to style his lavender fur to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Spring is combative with any and all who dare try his patience in the slightest.

History: He got into the Assassin business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He has set out to sabotage the competition.

Motivation: Expand his business; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Justice. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Spring Buttons, Male Tabaxi Cleric 3
Medium (5'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 2 Alchemist’s fire. 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Clerebold Hallewell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long blonde beard, and similarly colored long hair. His green eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Shoemaker, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Persistence, Logical. Bonds: Immigrant, Poor. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Clerebold Hallewell, Male Human Aristocrat 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 7 (-2)11 (+0)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimmon Peace, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of his god around his neck, and a axe on his belt. His chestnut hair is kept up in a ponytail inside a Stetson hat. He has a dull look in his gold eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east to a Bricklayer, Rimmon learned a great deal about his father's area of expertise. Through the years after Rimmon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rimmon's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: Expand his business.

Ideals: Fighting, Athletic. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Rimmon Peace, Male Tiefling Warlock 3
Medium (5'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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