Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heward Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown coat over a tan low-cut shirt, and a broad hat upon his head. His hair is greying and his face has many wrinkles. He has several tiny emerald earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Rich, Job, Has a crush. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Marlee, Male Human Barbarian 11
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 74 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)12 (+1) 13 (+1)6 (-2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2300 gp.


Social Check DCs


Watson Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair, when down, is lengthy. His fierce hazel eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has never given up on his painting dream.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Philantrophist, Artistic. Bonds: Poor, Immigrant, Family. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Watson Greenbottle, Male Halfling Wizard 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: Just what you see.


Social Check DCs


Mary Kelsey, Female Human [Permalink]

Personal [hide]

Description: 4'9" and muscular, this eastern woman wears grey leather gloves, a grey jacket, and tight pants. She wears a wide-brimmed hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She speaks before she thinks and is too direct. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Athletic. Flaws: Insane, Impulsive, Fearful. Bonds: Nature. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mary Kelsey, Female Human Wizard 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs


Shivering Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white fur is knotted and matted. This hazel eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many brigands want him driven away.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Enemies, Family. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Shivering Mist, Male Tabaxi Ranger 9
Medium (5'6") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Nature +4, Stealth +6
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 170 pp. Red garnet (70 gp). Alexandrite (400 gp).


Social Check DCs

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