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NPC Generator

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Advanced [show]


Vadania Hanali, Female Elf [Permalink]

Personal [hide]

Description: She usually wears her tan robe and has her lance always slung over her shoulder. She carries a battered falchion and tarnished lance as well. She has a long red ponytail with little hanging trinkets. She wears a mask on her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Vadania was born in the north. At a young age she loved to build and create. In her 10th year, her parents were killed by a drow raid, leaving Vadania alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Vadania was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She wants revenge against drow.

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Vadania Hanali, Female Elf Paladin 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)8 (-1) 8 (-1)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Gennal Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears a tan armored body suit, with a simple grey line shooting up and back down. His clothes are grease stained in places. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Locksmith, Gennal learned a great deal about his mother's area of expertise. A few years later when the east was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Spy again.

Ideals: Logical. Bonds: Poor, Immigrant, Job. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gennal Ostoroth, Male Elf Commoner 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Silver ewer (40 gp).


Social Check DCs


Chay Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long golden beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Mercenary.

Motivation: To be a Baker again; and expand his business

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Poor, Job. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Chay Shadowquick, Male Halfling Rogue 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Alexandrite (900 gp). Aquamarine (900 gp). Aquamarine (900 gp).


Social Check DCs


Dain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a grey poncho over his likewise colored trousers and shirt. His red hair is kept up in a ponytail inside a broad hat. His eyes are brown and catlike.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Dain's homeland. Dain decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted, Fighting. Flaws: Racist, Fearful. Bonds: Immigrant. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Dain Eversharp, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 8000 cp. 1 Average lock.


Social Check DCs

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