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NPC Generator

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Advanced [show]


Gerald Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants, and he perpetually has his monstrous two handed axe ready. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he has a crush on the local tanner

Ideals: Fighting, Professionalism. Bonds: Has a crush, Adventurer, Poor. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Gerald Yorke, Male Human Commoner 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 17 (+3)12 (+1) 7 (-2)15 (+2)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bree Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a fine chain shirt which she covers with white colored cloaks and clothing. She has wavy auburn hair. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is lazy, self-centered, vain, and jealous.

History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to end her boredom

Ideals: Athletic. Flaws: Antagonistic, Selfish, Mundane. Bonds: Rich. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Bree Tealeaf, Female Halfling Wizard 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp.


Social Check DCs


Ahrim Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His white hair has been sun bleached extensively. His red eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the south. While studying, he fell in love. They married and had a daughter. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: In love, Poor. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Ahrim Sanity, Male Tiefling Warlock 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)18 (+4) 14 (+2)13 (+1)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Abyssal, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 30 pp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Kilvar Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a slight overbite and is overall scrawny. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with his god.

History: He was born at the edge of vast forest. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world; and his religion dominates his actions

Ideals: Passionate, Impeccable. Bonds: Religious, Nature, In love. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Kilvar Rubyeye, Male Dwarf Druid 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 42 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 8 (-1)12 (+1) 7 (-2)11 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +9 / 3d10+5, Ranged +5 / 3d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 gp. Aquamarine (800 gp). Fire opal (1600 gp).


Social Check DCs

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