Silent Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in brown turtlenecks beneath a green coat with brown slacks. Her fur, while still mostly brown, has prominent grey streaks. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves telling others what to do and how they should feel about things. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a wizard, Silent was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She's since become an addict/alcoholic.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Opinionated, Justice. Flaws: Addict. Bonds: Mentor, Religious. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 22 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 7 (-2) | 13 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
Possessions: 300 gp. Freshwater pearl (5 gp).
Hrathy Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'9" western woman, she typically wears white cloth garments or leather armor. Her auburn hair is slicked back into a classic pompadour. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Hrathy was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She now spends her time doing works of charity.
Motivation: Marry her sister to traveling adventurers; and wants to raise her children well
Ideals: Philantrophist, Athletic. Flaws: Impulsive. Bonds: Poor, Family. Occupation: Jeweler
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 12)
Armor Class 13
Hit Points 79 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Orc, Aquan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 100 pp. Gold dragon comb with red garnet eye (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). A silver and pearl hairclip (20 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A roughly beaten golden orb (70 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item.
Pelt Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and pastel robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His fur is beige and very short. His fierce hazel eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He has set out to sabotage the competition.
Motivation: Regain custody of his daughter; and further expansion of business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Goblin, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. White pearl (150 gp).
Dagger Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He keeps his gray fur in a flapper bob. His eyes, though not visible through his cowl, are green.
Personality: He speaks before he thinks and is too direct. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Courier, who enjoyed hunting, Dagger was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and expand his business
Flaws: Impulsive. Bonds: Family, Nature, Mentor, Job. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 77 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 2400 gp. A roughly beaten golden orb (100 gp). Black velvet mask with numerous citrines (100 gp). Gold dragon comb with red garnet eye (700 gp).
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