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Advanced [show]


Nella Ogden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She tends to wear a large black jacket. She sports golden long hair. Her eyes are brown and catlike.

Personality: Nella speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is frequently practicing swordplay.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by goblins. Nella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She seems to be bored by most things; and several ex partners dislike her way of doing things and want revenge

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Military, Enemies. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Nella Ogden, Female Half-Orc Wizard 5
Medium (4'8") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 100 gp.


Social Check DCs


Heskan Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest is red and very short. His gold unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Adventurer, Heskan learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist. Flaws: Disease, Mundane. Bonds: Job. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Heskan Beryntolthropal, Male Dragonborn Druid 10
Medium (6'1") Dragonborn, Lawful Good (CR 10)
Armor Class 11
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 800 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is wearing a long, white, dusty cloak. His clothes are grease stained in places. His hair is cut close to his head. This brown eyed northerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now owns his own business.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.

Flaws: Antagonistic, Impulsive, Racist. Bonds: Poor, Immigrant, Job. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Stannor Jamjar, Male Halfling Cleric 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 13 (+1)7 (-2)
Skills Nature +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 8000 cp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Snafû Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'4" southern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is braided into rings. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Snafû wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture; and retire the richest man in the south

Ideals: Entrepeneur, Disciplined, Gifted. Flaws: Disease. Bonds: Criminal record. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Snafû Tinley, Male Half-Orc Commoner 10
Medium (6'4") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1500 gp. Silver comb with moonstones (300 gp). Cloth of gold vestments (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Solid gold idol (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Silver comb with moonstones (300 gp).


Social Check DCs

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