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NPC Generator

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Advanced [show]


Urshar Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many green ritualistic tattoos. She wears a grey top hat and grey clothes. Her hair is blonde and curly. Her eyes are green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Urshar took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Depressed, Antagonistic, Secretive. Bonds: Job. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Urshar Graybeard, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1

Possessions: 170 gp. 1 Superior lock.


Social Check DCs


Adam Anderton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Healer uniform. His silver hair is lengthy and is close to two feet long. His hazel eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Bounty Hunter profession.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Adam was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Healer. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Adventurer. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adam Anderton, Male Human Paladin 8
Medium (6'0") Human, Neutral Evil (CR 8)
Armor Class 9
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Cask Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and she perpetually has her halberd ready. She has black fur. Her face is covered beneath a completely black helmet.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After a long history of fighting, Cask and her spouse have recently divorced.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: In love, Military. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Cask Of Ivory, Female Tabaxi Aristocrat 7
Medium (6'4") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 13 (+1)17 (+3)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Karash Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by brigands. Karash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Bonds: Family, Criminal record, Enemies. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Karash Winterbourne, Male Half-Orc Adept 1
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Blue quartz (8 gp).


Social Check DCs

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