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NPC Generator

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Dadalan Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has a crush on the local Sellsword; and he has money and likes to spend it

Flaws: Disease, PTSD. Bonds: Rich, Nature, Adventurer, Has a crush. Occupation: Laborer

Voice: Smoker's lung

Attributes [hide]

Dadalan Wystongjiir, Male Dragonborn Bard 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)15 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Loopmottin Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing the road beaten gear of a warrior. Her chestnut hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: The child of northern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Loopmottin's homeland. Loopmottin decided to take the middle way and become a bodyguard. She's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: To prove her worth to the world; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Forgetful, Impulsive. Bonds: Immigrant, Job. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Loopmottin Wildwander, Female Gnome Sorcerer 6
Small (3'4") Gnome, Neutral Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 60000 cp. Lapis lazuli (15 gp). Chrysoprase (60 gp). Rose (60 gp). Rock crystal (60 gp).


Social Check DCs


Adam Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a mace on his belt. He is bristling with hidden weapons, mostly maces and lances. He wears his white hair up. His green eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the east. Adam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adam decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Philantrophist. Bonds: Criminal record, Religious, Poor. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Adam Harley, Male Human Warlock 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)7 (-2) 13 (+1)16 (+3)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Olgoth Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of longswords on his belt, each one with a opal on the hilt. His red hair is kept up in a ponytail inside a deerstalker hat. His green eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He became a Shipwright soon after.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Poor, Job, Family. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Olgoth Budd, Male Half-Orc Bard 15
Medium (6'9") Half-Orc, Chaotic Good (CR 15)
Armor Class 11
Hit Points 44 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 6000 gp. Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An abacus with copper, silver and gold markers (100 gp). 1 Medium magic item.


Social Check DCs

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