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NPC Generator

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Advanced [show]


Vrondiss Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His gold crest, when down, is lengthy. He has several tiny jet earrings on each ear.

Personality: Vrondiss is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Depressed. Bonds: Rich, Family, Military, Religious. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Vrondiss Chumbyxirinnish, Male Dragonborn Aristocrat 4
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Pelt Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his longbow. His cinnamon fur is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Pelt does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Pelt grew up listening to his father's many stories. When Pelt reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Pelt Of Passion, Male Tabaxi Aristocrat 4
Medium (6'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Andram Hate, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black tunic with yellow highlights, and long blue pants that bunch up around his shoes. His dark red hair is braided into rings. His eyes are a pleasant red.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he's in love

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Military, Has a crush. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Andram Hate, Male Tiefling Ranger 7
Medium (5'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yevelda Rutland, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses like a well dressed Sellsword does, and carries hand crossbows. Her moppish auburn hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Merchant, but she got bored and became a Sellsword. She ran away from her former home and has been making her living as a Sellsword for the past few years.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Athletic. Bonds: Job, Poor. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Yevelda Rutland, Female Half-Orc Warlock 4
Medium (5'11") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs

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