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NPC Generator

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Advanced [show]


Morkral Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears baggy brown pantaloons and a green scarf, he is not a threatening figure. He wears a small hat to cover his moderate length chestnut hair. His eyes are likewise violet.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Morkral was left his father's suit of armor and trained in its use and care. He has worked as a Gardener like his father before him.

Motivation: Expand his business; and he is greedy

Bonds: Guardian, Adventurer, Military, Job, Rich. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Morkral Silveraxe, Male Dwarf Commoner 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 52 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Athletics +6, Performance +7
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +7

Possessions: 3000 gp. Hematite (5 gp). Golden yellow topaz (800 gp). Zircon (40 gp). Banded agate (5 gp). Jade (70 gp).


Social Check DCs


Quelenna Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of magic around her neck, and a greatsword on her belt. She has slicked back blonde hair. Her fierce brown eyes like to dwell on things.

Personality: Quelenna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: Nothing but the best is good enough for her; and balancing her hectic life and new assassin responsibilities is difficult

Ideals: Fighting, Impeccable, Artistic. Bonds: Religious, Job. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Quelenna Withrethin, Female Half-Elf Sorcerer 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 18 (+4)14 (+2)
Skills Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20 pp.


Social Check DCs


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. His crest is rusty and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Zedaar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and to get a good night's sleep

Ideals: Fighting, Gifted. Flaws: Insomniac, Shy, Disease. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Bard 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 8 (-1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +1, History +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Stannor Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His silver hair is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Disease, Insane. Bonds: Adventurer, Rich. Occupation: Mason

Voice: German accent

Attributes [hide]

Stannor Strongbones, Male Halfling Adept 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)7 (-2) 12 (+1)13 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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