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NPC Generator

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Advanced [show]


Morgran Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is cut jaggedly and amateurishly. His fierce amber eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Navigator in town.

History: Morgran was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Navigator soon after.

Motivation: To be a Armorer again; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Poor, Job. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Morgran Torunn, Male Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Surina Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman sports black clothing, slightly heavier than average wear, and a wedding ring on her right hand. She wears a Stetson hat to cover her moderate length blue crest. Her eyes are red and she is always smoking a pipe.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Surina hails from a village terrorized by brigands. She has chosen to use the inheritance that was left to her frivolously. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Revenge; and many brigands want her driven away

Ideals: Optimist. Bonds: In love, Guardian, Enemies, Rich. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Surina Delmirev, Female Dragonborn Adept 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)6 (-2) 10 (+0)14 (+2)
Skills Investigation +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp.


Social Check DCs


Jane Emsworth, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her moppish chestnut hair is in a traditional bowl cut. Her amber eyes lackadaisically let the world flow into them.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She takes great joy in being the best Glassblower in town.

History: Jane lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Navigator, but she was a colossal failure. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants revenge against brigands; and several ex partners dislike her way of doing things and want revenge

Ideals: Joker. Bonds: Job, Family, Has a crush, Enemies. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Jane Emsworth, Female Human Bard 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp.


Social Check DCs


Nimble Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He sports a flattop fur cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Masseuse, but he got bored and became a Marshal. After months of barely getting by, Nimble managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Bonds: Job, Family, Criminal record, Rich, Slave. Occupation: Marshal

Voice: German accent

Attributes [hide]

Nimble Grass, Male Tabaxi Adept 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 1400 gp. Jeweled electrum ring (2000 gp). Jeweled gold crown (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).


Social Check DCs

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