Anverth Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His white hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He hasn't been sleeping well lately.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Rich, Slave, Job. Occupation: Courier
Voice: Italian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Ignan, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 60 pp.
Valorean Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly greataxes and longswords. His white crest is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling red eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. He found a children's book about a Dragonborn Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Glassblower soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker, Entrepeneur. Bonds: Criminal record, Adventurer, Job. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Black pearl (1200 gp).
Trynnicus Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of longbows on his belt, each one with a amethyst on the hilt. He keeps his long white crest kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Trynnicus embodies much of what other species detest in the Dragonborns. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Trynnicus was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Trynnicus's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Trynnicus and his spouse have recently divorced.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 270 gp.
Mormo Horror, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an entirely green suit with brown socks and a vest with buckled shoes. His purple hair is still thick. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: He would like to get married and retire; and expand his business
Ideals: Passionate. Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Ruler
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

