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NPC Generator

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Advanced [show]


Harvest Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. He sports a flattop fur cut. He has green eyes and a brown hat with a pastel feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Harvest was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Military, Has a crush. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Harvest Shore, Male Tabaxi Expert 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 16 (+3)18 (+4)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is muscular with a powerful set of arms. Her fur is cut close to her head. Her eyes are amber and catlike.

Personality: She is a Fisher first and foremost. She believes firmly that knowledge should be universal. She works hard and plays hard.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Two Llamas was born on a far northern plains where she grew up under the tutelage of her mother, an expert Fisher. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Flaws: Hedonist. Bonds: Job, Immigrant, Criminal record. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Fighter 11
Medium (4'11") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 106 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)9 (-1) 17 (+3)14 (+2)
Skills Arcana +3, Stealth +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 390 pp. Red spinel (60 gp). Azurite (14 gp). Alexandrite (800 gp). Blue sapphire (1000 gp).


Social Check DCs


Dara Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bristling with hidden weapons, mostly swords and flails. She wears a broad hat to cover her moderate length black hair. She is baby faced.

Personality: She is very quiet and rarely speaks above a whisper. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of eastern immigrants she idolized her mother. She was an athlete and attended two major summer competitions. She never won. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is content; and she has decided she is irredeemable

Ideals: Logical, Athletic. Flaws: Shy, Mundane. Bonds: Criminal record, Immigrant. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Dara Wasanthi, Female Elf Expert 13
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 40 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)13 (+1) 15 (+2)17 (+3)
Skills Stealth +8
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 pp. Emerald (1100 gp). Lapis lazuli (10 gp). Golden yellow topaz (700 gp). Rose (30 gp). Golden yellow topaz (700 gp). Golden pearl (90 gp). White pearl (90 gp). 1 Medium magic item.


Social Check DCs


Himo Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to cover his moderate length red hair. His gray eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Himo lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Dyer and was forced into it by his family.

Flaws: PTSD. Bonds: Adventurer, Family. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Himo Hill, Male Half-Elf Paladin 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp. 1 Disguise kit.


Social Check DCs

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