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NPC Generator

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Advanced [show]


Salanop Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a black scarf, and carries ceremonial daggers. She has a long black ponytail with little hanging trinkets. Her blue eyes dart from person to person.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Salanop is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She comes from a rich western family. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother

Ideals: Fighting, Impeccable, Gifted. Bonds: Family, Rich. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Salanop Folkor, Female Gnome Warrior 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 10 (+0)8 (-1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Three In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and sports pastel clothing, slightly heavier than average wear. His fur is short and beige. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Three studied abroad. After coming to the age of reason, Three took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Nature, Job. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Three In the Storm, Male Tabaxi Druid 5
Medium (5'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 8
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)17 (+3) 15 (+2)15 (+2)
Skills Nature +6, Stealth +1
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Hunter Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries kukris. He has a small bristly mustache and wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful brothel owner made him what he is. His childhood dream was to be a Soapmaker, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Ideals: Fighting, Justice. Bonds: Job, Mentor, Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Hunter Dryden, Male Human Druid 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp. Freshwater pearl (4 gp).


Social Check DCs


Three Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His fur, while still mostly red, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the east. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Adventurer, Has a crush, Poor, Immigrant. Occupation: Engraver

Voice: German accent

Attributes [hide]

Three Of Claws, Male Tabaxi Ranger 17
Medium (5'6") Tabaxi, Lawful Evil (CR 17)
Armor Class 13
Hit Points 105 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 9000 gp. Smoky quartz (80 gp). Pink pearl (40 gp). Jet (40 gp). Golden yellow topaz (1200 gp). Amber (40 gp). Sard (80 gp). White opal (500 gp). Sard (80 gp). Rose (80 gp). Red garnet (40 gp). White pearl (40 gp). Jet (40 gp). Golden pearl (40 gp). Deep blue spinel (1200 gp). Iolite (80 gp). Amber (40 gp). Alexandrite (1200 gp). Red-brown spinel (40 gp). White opal (500 gp). Blue quartz (11 gp). Moss agate (11 gp). Moss agate (11 gp). Fiery yellow corundum (500 gp). Chrysoprase (80 gp). Tiger eye turquoise (11 gp). Black opal (500 gp). Golden yellow topaz (1200 gp). Coral (40 gp). Chalcedony (80 gp). Alexandrite (1200 gp). 1 Medium magic item.


Social Check DCs

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