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NPC Generator

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Advanced [show]


Isabella Winthrop, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear grey clothing when she does not wear armor. She has white hair. Her eyes are green and catlike.

Personality: A deeply religious woman she believes everything happens for a reason. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Born to a pair of adventurers, Isabella grew up listening to her mother's many stories. Like her mother and her sister before her, after school she went straight into learning to become a Priest. She has never given up on her painting dream.

Motivation: Expand her business.

Ideals: Artistic. Bonds: Religious, Family, Adventurer, Job. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Isabella Winthrop, Female Human Ranger 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 8 (-1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Jarsali Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is dressed in a clean yellow cloak covering her clean studded leather. Beneath her clothing is a huge mess of scar tissue. Her brown hair is thinning but still full. This amber eyed westerner is not easily forgotten.

Personality: She is business-like. She takes instructions and follows them to the letter. She is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a necromancer, Jarsali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better village for her children.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Professionalism, Gifted. Bonds: Slave, Mentor, Adventurer. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jarsali Mitchell, Female Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 90 pp.


Social Check DCs


Morthos Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. Morthos abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his painting dream.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Bonds: Adventurer, Mentor. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Morthos Rumor, Male Tiefling Rogue 6
Medium (5'4") Tiefling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 10 (+0)13 (+1) 10 (+0)8 (-1)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4

Possessions: 6000 sp. Solid gold idol (400 gp). A roughly beaten golden orb (110 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). 1 Minor magic item.


Social Check DCs


Fragrant Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears skinny pants and wears a brown and blue robe with the hood down. Her fur is cut close to her head. She has copper eyes.

Personality: She is fixated on the number 20. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a criminal king-pin and mafia family She found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has decided she is irredeemable.

Flaws: Insane, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Fragrant Grass, Female Tabaxi Ranger 5
Medium (5'10") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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