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NPC Generator

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Advanced [show]


Ugol Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Engraver does. His silver hair is braided into rings. He has several tiny sapphire earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: The child of western immigrants he idolized his mother. A gifted student he started as a Barkeep, but he got bored and became a Engraver. He moves from town to town, unable to find a place to settle.

Motivation: To be a Barkeep again; and further expansion of business

Ideals: Gifted, Professionalism. Bonds: Job, Rich, Immigrant. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Ugol Garfield, Male Half-Orc Warlock 2
Medium (6'10") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 80 pp. 1 Bullseye lantern.


Social Check DCs


Tethren Fright, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has black hair. His gold eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tethren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tethren. He has since lost track of the people in his past.

Motivation: He has decided he is irredeemable; and he's repulsed by the pc

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Family, Criminal record. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Tethren Fright, Male Tiefling Cleric 8
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 600 gp. Golden yellow topaz (1300 gp).


Social Check DCs


Kyle Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his warhammer ready. He has wavy silver hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Adventurer, In love. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Kyle Harris, Male Half-Elf Rogue 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 3 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 4 (-3)18 (+4) 16 (+3)11 (+0)
Skills Athletics +5, Investigation +7
Senses Passive Perception 13
Languages Common, Elven, Giant, Halfling, Sylvan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +7

Possessions: 600 gp. Onyx (40 gp). Zircon (40 gp).


Social Check DCs


Arannis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of clubs on his belt, each one with a jet on the hilt. His blonde hair is knotted and matted. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not trust anyone and sleeps with one eye open.

History: When he was but 6 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Arannis Meliamne, Male Elf Fighter 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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